Sunday, April 15, 2012

Heirloom Ctd.

Well, now that I can finally afford heirlooms for one of my alts, a priest, I've changed my opinion on them. They're awesome.

Ridiculously overpowered, unfair, unbalanced, and unnecessary, but awesome.

I hate them.

Monday, February 13, 2012

Inactiveness

Yeah, I should apologize to all my fans (i.e., absolutely no one) for the lack of posts during these past few months. I didn't renew my subscription these last few months and only payed for it a couple of weeks ago. I'll go back to posting stuff regularly these next few days.

Saturday, October 15, 2011

Heirloom Items

I usually try not to swear too much... but this deserves it.

So... heirloom items. I fucking hate them. As a casual player, I haven't gotten even a single character up to 85, so obviously I can't afford any heirloom items (I can't even afford PvP armor for my main right now). Because of this, my low-level characters (my priest particularly) will get fucking raped by any class. People with heirlooms will one-shot me, most of the time even with my shield on, and have twice as much health. There's nothing I can do; I would have to get my main to 85 then go on dozens of battleground to be able to afford heirlooms, but what if I want to do a battleground on one of my alts? I like doing battlegrounds, but they're no fun when all I can do is spawn, take a couple of steps, get owned. I don't even really care about losing as long as I have fun. There's nothing fun about being fucking camped. So does that mean I have to stop playing with my alts because I can't afford gear for them? Leveling through quests bores me and I've gone through every instance so many times I refuse to do them again. Call me picky if you want, but I should have the option to do battleground whenever I feel like without having to first get a character to 85 and then buying heirlooms.

And I get it; they give a nice advantage to the ones who use them. Heck, if I could, I'd buy some of them for myself, but maybe they could put people with heirlooms in another division. It's unfair to "new" players like me (new being in quotes since I've been playing for a long time but I just made a new account). What's fucking worse, since I can't do battlegrounds at early level because they bore me too much I won't be able to afford PvP armor when I get to a higher level so I'll get owned then too. Which means I'm stuck in an endless cycle: I can't do battlegrounds because I don't have PvP gear, but I can't get PvP gear because I can't do battlegrounds. So all I have left is get owned over and over again until finally I can afford new armor, which takes the fun out of the game. It's not a challenge, it's fucking impossible.

So what can I say but fuck heirloom items? They took all the fun out of PvP for me.

Tuesday, October 4, 2011

Over and Under-Powered Classes

The other day I was walking through Darnassus on Deotrixas when I saw two people arguing on General Chat. It was a feral druid arguing with a demo warlock because the warlock had won a duel or something like that; I didn't see the start of the argument but that's what I understood from what I saw. I don't really know what cause the argument, but it was something like the warlock claiming he was good and the druid saying that he wasn't, but that demo warlocks were very overpowered when it comes to duels (which I actually agree with). The warlock said that he won, and that's what mattered... it was a pointless fight, really, but it made me think about two things:

1) How people will claim other classes are overpowered but will never admit theirs is overpowered. I win because I'm good; he wins because he's overpowered (situational vs dispositional attributions).

2) Does it really matter if someone uses an overpowered class? The whole point of a duel is to try and win, right? So what does it matter what class/spec/whatever someone uses? Heck, someone could use fucking auto-attacks only that, if he wins by doing so, by all means do it. And if you know class is overpowered, why bother fighting it then?

In any case, the point of a game is to have fun. If you're going to be crying about which class is best and crying that your class sucks, then don't play. Why pay $15 a month to argue in General Chat about which class is better and which is worse? Why pay for a game you're not even going to enjoy? Join a forum instead and complain all you want on there, saving your money and, more importantly, others from your annoyance.

Wednesday, September 28, 2011

Exploring Ashenvale

Day 2: Ashenvale

Died twice coming here from the Crossroads. Bait is useless right now, considering he'll get killed in two or three blows. The first step I took into Ashenvale, I died, one-shotted by one of the Ashenvale skirmishers which assault the gate. I thought they would be distracted with the horde guards, but apparently not. I revived and rushed, managing to explore the first area just a I was hit, falling face-down. The bowmans where a huge problem, as I had no way of running past them.



Can't outrun any of the enemies anymore, and Bait is also useless, so maybe rolling a hunter wasn't such a good idea. I don't think any other class would make much of a difference, though.

The spiders were also a huge problem, since their venom spit would almost kill me. If I ran into two of them, which was usually the case, it was only a matter of how far I got before their poison killed me.

Exploring the Howling Vale was really hard. I kept getting killed by the trees over and over again, and couldn't find exactly where I had to go to explore that area, leading to several long corpse runs.

Getting into the Bough Shadow was nearly impossible; there were Emerald-dragon-things everywhere. I ran and swam through the lake to reach Silverwind Refuge not realizing there was a simpler road and that it was a horde outpost. I died like 10 times getting there, and it took me nearly 15 minutes.

Today's moral is: stick to the roads. Trying to take "shortcuts" through the wilderness will only make me die dozens of times.

Yes! I'm still alive!
Wait...
... never mind.
Deaths: 53

Tuesday, September 27, 2011

Magalhaes's First Day

Day 1: Durotar, Northern Barrens, Mulgore

Durotar

Would have expected Durotar to be a little easier, but those level 6 scorpids took me down in a couple of hits, but still, very easy. If I’m having trouble with level 6-8 mobs, I can’t imagine how hard it’ll be once I reach the harder areas. One-shot kills, I guess. I decided to swim from Durotar to the Northern Barrens, thinking I wouldn’t run into any mobs there.

Luck wasn’t on my side, however, as an elite level 10 sand shark one-shotted me. At least I appeared on a graveyard in Ratchet, so it saved me some time.

Deaths: 5

Northern Barrens

Despite my numerous deaths in this area, this was actually fairly easy. Aside from the Kolkars and some closely packed raptors, there weren’t any difficult mobs, although exploring The Forgotten Pools did take a couple of death. The Kolkar's ranged attacks where impossible to dodge They would kill Bait then snipe me from a distance. I died three times there, and would have died a fourth if it weren’t for another player there who killed several of them, allowing a small passage for me to cross.

Fortunately, the several times I died moving from one area to another, I appeared in a graveyard right where I wanted to be, which saved me a lot of time. I also managed to climb on the mountains to the northwest and explored The Mor’shan Ramparts and The Dry Hills form there, safe from any enemies.

It's a miracle I'm not face-down in this picture.

It amazes me that most of the enemies appeared as level ??. I mean, they are level 11 at most, and they already appear as skulls?! They took me down in two or three hits, and this is one of the first areas! Looks like a hard task ahead of me. Anyways, after exploring The Wailing Caverns and getting the achievement, I ran over to The Crossroads and took a gryphon ride to Thunder Bluff.

Deaths: 8

Mulgore

My first death was plain stupid. I jumped from Thunder Bluff to the ground below, thinking I would get “Going Down?”. I failed. Miserably. Several closely-packed mobs caused several more deaths, but a player called Kwali helped me in several occasions while attempting to explore The Venture Co. Mine. That place had too many mobs packed together. Thanks!

Enemies literally rained down from the sky. I have no clue where most of them came from. They just seemed to randomly drop, and I mean, literally drop down form the sky. Had several annoying corpse runs; it seems the graveyards weren’t on my side this time. Also, sometimes when I revived, I immediately got attacked by an enemy. This mob in turn pulled another, and another, and it wasn’t rare for me to get swarmed by 3 or more enemies at a time. In this case my pet became useless, as he only aggroed 1 or 2 enemies at most, while the rest would focus on me.

Got invited into a guild, Disavowed, which allowed me to walk faster as a ghost. This will definitely come in handy. Also, I find it funny how I died more times here than in Northern Barrens.

Anyways, I seem to keep forgetting to take screenshots of when I get the achievements. Hopefully I won’t do so in the future.

Deaths: 10

Next stop, Ashenvale. I have a feeling that will be much harder.

Wednesday, September 21, 2011

Magalhães the Explorer

Day 0: Preparation

This will be my level 1 World Explorer. Magalhães was named after the famous explorer Fernand de Magallan. Made him an orc as he won’t get stunned, and a hunter so the pet could distract enemies and allow me to run. Would have preferred doing a rogue, but since they can’t stealth until level 5 now, it would have been pointless. At least now my pet, a boar appropriately named “Bait”, can tank while I run away and leave him to die.

Will I be able to finish this? Maybe not. I suppose it all depends on how patient I really am.

First thing I did when creating my character was grab the 17 G I had sent him by mail from the nearby mailbox. Then, I ran all the way to Sen’jin Village from the Valley of Trials, then took a free wind ride to Orgrimmar, as this would prevent me from discovering any other areas and gain XP. Got my first death since I didn’t want to take the elevator in Orgrimmar and risk discovering a new area, so I fell from where the wind rider is to the ground. I haven’t even begun, and already I’ve died.

This doesn’t look promising.

Magalhães, all ready to begin exploring!

Is it a good idea to have this character keep the clothing he started with? Perhaps not, but I feel sending him heirloom items or having him wear twinked armor would be cheating. If I think it's too tough, maybe I'll send him items. For now, he'll keep his starting clothes.

This will be a very big challenge for me, I’ve only gotten World Explorer once, and even then by flying everywhere. At lest this will give me a chance to really explore the world, enjoy the scenery, and die over and over again.

Sounds fun.